AI Insights · Timothy · January 2022
Top 5 Casual Games in Norway Q4 2021: Performance Insights
The top casual games in Norway during Q4 2021 showed varied trends in downloads, revenue, and active users. Here's a closer look at the performance of Candy Crush Saga, Coin Master, Pokémon GO, Homescapes, and Hay Day.
In Q4 2021, the top casual games in Norway experienced varied performance across downloads, revenue, and active user metrics. Here's a detailed look at how the leading titles fared, based on data from Sensor Tower.
Candy Crush Saga saw a mixed quarter. Weekly revenue started strong at around $182K and peaked at approximately $201K in early October, before declining to $139K by late November. However, a slight recovery was observed towards the end of December, reaching nearly $161K. Downloads fluctuated, with a notable increase from 1.4K in late September to 2.9K in the final week of December. Active users remained relatively steady, starting at 49.9K and ending at 54.5K, with a peak of 54K in mid-December.
Coin Master experienced significant revenue spikes, particularly in late November with earnings of $225K. The quarter began with $109K and saw a peak of $195K in the final week of December. Downloads were relatively stable, fluctuating between 700 and 1.3K, with a slight increase towards the end of the quarter. Active users remained consistent, starting at 33.2K and ending at 32.4K, with minor fluctuations throughout the period.
Pokémon GO had a dynamic quarter in terms of revenue, peaking at $162K in early December before a decline to $74K in the last week of the year. Downloads showed a peak of 3.2K in mid-December, ending the quarter at 2.6K. Active users started at 164K and saw a gradual decline to 122K by mid-December, with a slight recovery to 128K towards the end of the month.
Homescapes displayed a steady revenue trend, starting at $73K and peaking at $77K in mid-October and late December. Downloads saw a decline from 1.7K in late September to around 860 in late November, with a notable increase to 2.1K by the end of December. Active users remained stable, starting at 47K and ending at 46K, with minor fluctuations throughout the quarter.
Hay Day showed strong performance, with revenue peaking at $78K in late December. Downloads increased from 1.5K in late September to 3.3K by the end of December. Active users saw a consistent rise, starting at 77.6K and reaching 114K by the end of the quarter, with a peak of 117K in mid-December.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's platform.